Barking Owl Bureau 2.1 - Agena Rework
PBR Textures and TU/B9PS configs for BDB. Mod is designed around SSAO (Screenspace Ambient Occlusion) of post-processing add-ons being on.
Please note that most publicly available TUFX/K3SP profiles have too much bloom in their settings for PBR. (A natural consequence of getting good pictures with old lighting and textures) Testing was done with blackracks TUFX profile with bloom tuned off. Screenshots were made with Alverro tufx tuned down.
The visuals of some saved craft will be reset.
What's currently included:
BDB Atlas - Fully recolourable liveries (and engines) and custom metallic/smoothness maps, including an experimental ice variant.
BDB Thor - Fully recolourable tanks, and bespoke metallic/smoothness maps, beta release
BDB Agena - Bespoke metallic/smoothness gloss maps and fully recolourable Agena
BDB Titan - Bespoke metallic/smoothness maps, recolourable liveries with a usability update for BDB 13.x
BDB Centaur - Basic metallic/smoothness maps
BDB SAF Fairings - as the base launch vehicle gets textures so do the corresponding fairings
some historical liveries may have to be manually coloured due to concerns about UI clutter
Requires BDB and Textures Unlimited, Requires blackracks TU fork if used with Deferred. BDBNIC compatibility (removes superfluous part variants)
Remove previous versions of Bella_TU or BOB and unzip the contents of the GameData folder into your your own KSP folder.
Full Changelog: 2.0...2.1