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v2.6.3.4 Alpha #696

Merged
merged 17 commits into from
Apr 13, 2024
Merged

v2.6.3.4 Alpha #696

merged 17 commits into from
Apr 13, 2024

Commits on Apr 6, 2024

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Commits on Apr 7, 2024

  1. Some more conversation bingo goals (#688)

    * add goal to tell paul you won't send distress signal
    
    * use M04PlayerLikesUNATCO_Played flag for "You're not a terrorist" goal
    
    * add "Not big into books" goal
    
    * add "The mark of the educated man" bingo goal
    
    * add "Talk to Jaime" bingo goal
    
    * add "PaulToTong"/"SavedPaul" mutual exclusion
    
    * add "Kill El Rey" bingo goal
    
    * add "JoshuaInterrupted_Played" bingo goal
    MQDuck authored Apr 7, 2024
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Commits on Apr 11, 2024

  1. Add bingo goal failure functions, tracking of deaths by alliance, and…

    … some more goals (#693)
    
    * add bingo failure functions
    
    * add "LebedevLived" bingo goal
    
    * don't mark bingo goals as succeeeded if they're already marked as failed
    
    * require killing anna for "LebedevLived" bingo goal
    
    * separate MarkBingo and MarkBingoAsFailed functions
    
    * don't mark bingo goals if they've already been marked as failed
    
    * clarify that "LebedevLived" require killing Anna
    
    * don't repeat mutually_exclusive indices
    
    * add "AimeeLeMerchantLived" bingo goal
    
    * add "OverhearLebedev_Played" bingo goal
    
    * remove unused variable from IsBingoFailed
    
    * add *_AllianceEliminated markings to _AddPawnDeath and "ThugGang_AllianceEliminated" bingo goal
    
    * move logic from various Died functions to _AddPawnDeath
    
    * monitered -> monitored
    
    Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com>
    
    * separate *_AllianceEliminated into *_AllianceUnconscious and *_AllianceDead
    
    * set progress to 0 in MarkBingoAsFailed
    
    * use correct bindname for Le Merchant
    
    * display a message when a goal gets marked as failed
    
    * add "GiveZyme" bingo goal
    
    * add *._BindNameDead and *._BindNameUnconscious _MarkBingo calls
    
    * add "MarketKid_BindNameUnconscious" bingo goal, disabled
    
    * add "MaggieLived" bingo goal
    
    * add return statement to the end of PlayerDataItem.MarkBingoAsFailed
    
    * remove index from commented out "MarketKid_BindNameUnconscious" bingo goal
    
    Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com>
    
    * Update DXRModules/DeusEx/Classes/DXREvents.uc
    
    Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com>
    
    ---------
    
    Co-authored-by: Die4Ever <30947252+Die4Ever@users.noreply.github.com>
    MQDuck and Die4Ever authored Apr 11, 2024
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Commits on Apr 12, 2024

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Commits on Apr 13, 2024

  1. fix aug descriptions

    Die4Ever committed Apr 13, 2024
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  3. DXRSkills only inflate cost of computer skill for the first level

    since the upgrades after that aren't OP
    Die4Ever committed Apr 13, 2024
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  5. v2.6.3.4 Alpha builds

    Die4Ever committed Apr 13, 2024
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