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DylanJamesRamsden/README.md

✨ Hi fellow Keyboard Smashers, I am Dylan James Ramsden ✨

I am a gameplay programmer, with 3 years industry experience, having been a part of shipping 1 title and having worked on multiple unreleased titles.

My interests include gameplay mechanics and creating more engaging and interesting interactions between the player and the game world they find themselves in.

I am very comfortable with Unreal Engine 4/5 (C++ and Blueprints) as well as Unity (C#). What matters to me most is that every day I learn something new with a focus on becoming better at what I do! And I wholeheartedly believe there is no better way to spend my time than building kick-ass games!

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  1. Tanks Tanks Public

    A remake of Wii Tanks in UE5.1

    C++

  2. ReefRunner ReefRunner Public

    A remake of a endless runner I did in my 2nd year of studying game programming.

    C++

  3. EpicMegaJam2022 EpicMegaJam2022 Public

    My submission ("No key above, one key below") for the Epic Mega Jam 2022.

    C++

  4. ExWorld ExWorld Public

    A networking benchmark test done in January 2022, focused at the MMO genre.

    C++

  5. TomLooman-MultiplayerStealth TomLooman-MultiplayerStealth Public

    C++

  6. AsyncNode AsyncNode Public

    C++