You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Stealthy's light exposure calculations work best in scenes without global illumination enabled, but I've added some support to try and hack a reasonable guess-timate when it is enabled.
Added a game setting in Stealthy to specify a dim light threshold to use in GI-enabled scenes for exposure purposes.
dnd5e: When banking perception once combat is active, force a duration on the Spot effect if an already existing effect is found.