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v4.5.0

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@Eligarf Eligarf released this 04 Jul 15:36
· 26 commits to dev since this release
  • Added Russian translation (thanks VirusNik21)
  • Stealthy's light exposure calculations work best in scenes without global illumination enabled, but I've added some support to try and hack a reasonable guess-timate when it is enabled.
  • Added a game setting in Stealthy to specify a dim light threshold to use in GI-enabled scenes for exposure purposes.
  • dnd5e: When banking perception once combat is active, force a duration on the Spot effect if an already existing effect is found.