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Lost Pilot

Note: Our first venture into community created games. Currently in the planning stage, most PRs will not be merged as of now outside of simple foundational code, as we're not sure where things are going quite yet. Thanks!

Note: The game is currently in the early stages, some details are subject to change.

Overview

In this 2D space survival game, you play as the captain of a damaged ship and its crew, who have narrowly escaped a devastating space battle. With your ship's instant transportation device malfunctioning, you find yourself stranded in a desolate region filled with abandoned space stations and wrecked ships. Your mission has shifted from combat to survival, as you must gather resources, upgrade your ship and crew, and find a way back home.

Explore the hostile environments, facing off against aliens, robots, and other dangers. Strategically improve your crew's combat abilities and your ship's capabilities, including engines, weapons, oxygen systems, and crew quarters. Hack your way through broken-down space stations, dealing with procedurally generated challenges and threats along the way.

Key Features:

  • Crew management with crew member attributes, perks, and an inventory system
  • Customizable ship editor, allowing you to upgrade engines, weapons,oxygen, and crew quarters
  • Ship-to-ship combat, defending against pirates and unknown enemies Exploration of space stations with hackable doors and procedurally generated content
  • A wide range of enemies, from aliens to cyborgs, requiring diverse combat strategies

Table of Contents

Getting Involved

We welcome any one to join the community and get involved in this project. Whether you're an experienced game developer or new to Godot, there are many ways you can contribute. Check out the main page for more Link.

Current Status

The game is currently in the early stages of development. We've established the initial project structure and are actively exploring different game concepts and mechanics. The core development team is working to solidify the game's direction and start building the foundation.

Planned Features

At this time, we don't have a finalized list of features, as we're still in the exploratory phase. However, some of the key areas we're considering include:

  • Unique game play mechanics
  • Engaging single-player mode.
  • Visually appealing art style and aesthetics.
  • Opportunities for community involvement and contributions.

Development Roadmap

As we progress with the project, we'll establish a more detailed development roadmap. For now, our immediate next steps include:

  • Finalizing the game's core concept and direction.
  • Setting up a structured development workflow.

Contributing

We encourage you to get involved in this project. There are many ways you can contribute, such as:

  • Proposing game ideas or mechanics.
  • Providing feedback on the current direction.
  • Participating in the development process (programming, art, audio, etc.)
  • Helping with project management and organization.

To get started, please check out our Godot Community Main page.

License

This Godot community game project (Lost Pilot) is licensed under the GPL-3.0 license.

Releases

No releases published

Packages

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