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Update Kong and kmake
Windows (Direct3D 9) #1627: Commit 58a2ce2 pushed by RobDangerous
October 6, 2023 13:43 4m 18s main
October 6, 2023 13:43 4m 18s
Make Kong work on iOS and fix some warnings
Windows (Direct3D 9) #1626: Commit d79403a pushed by RobDangerous
October 6, 2023 10:30 25m 10s main
October 6, 2023 10:30 25m 10s
Fix some warnings in Xcode
Windows (Direct3D 9) #1625: Commit 0205eae pushed by RobDangerous
October 6, 2023 10:22 10m 11s main
October 6, 2023 10:22 10m 11s
Make Kong work on macOS
Windows (Direct3D 9) #1624: Commit f344345 pushed by RobDangerous
October 6, 2023 10:14 4m 39s main
October 6, 2023 10:14 4m 39s
Update Kong and kmake
Windows (Direct3D 9) #1623: Commit 780025b pushed by RobDangerous
October 5, 2023 18:24 3m 17s main
October 5, 2023 18:24 3m 17s
[WebGPU] Fix Kong pipeline creation
Windows (Direct3D 9) #1622: Commit 69241e8 pushed by RobDangerous
October 5, 2023 17:21 4m 32s main
October 5, 2023 17:21 4m 32s
[WebGPU] Create one big shader module for Kong
Windows (Direct3D 9) #1621: Commit f5b9f65 pushed by RobDangerous
October 5, 2023 16:43 3m 50s main
October 5, 2023 16:43 3m 50s
Fix Kong compilation for D3D9
Windows (Direct3D 9) #1620: Commit 3cdf439 pushed by RobDangerous
October 5, 2023 15:42 17m 45s main
October 5, 2023 15:42 17m 45s
Update Kong and kmake
Windows (Direct3D 9) #1619: Commit 36eb49b pushed by RobDangerous
October 5, 2023 15:40 3m 28s main
October 5, 2023 15:40 3m 28s
Use GLES3 for Android with Kong for now
Windows (Direct3D 9) #1618: Commit cc3ece8 pushed by RobDangerous
October 5, 2023 11:05 4m 19s main
October 5, 2023 11:05 4m 19s
Implement kinc_g4_set_constant_buffer for G4onG5
Windows (Direct3D 9) #1617: Commit c6da7c1 pushed by RobDangerous
October 5, 2023 01:02 7m 4s main
October 5, 2023 01:02 7m 4s
Mostly adjust G4onG5 for Kong
Windows (Direct3D 9) #1616: Commit 38a45d0 pushed by RobDangerous
October 5, 2023 00:51 3m 22s main
October 5, 2023 00:51 3m 22s
Update Kong
Windows (Direct3D 9) #1615: Commit b47d8d8 pushed by RobDangerous
October 4, 2023 23:58 3m 13s main
October 4, 2023 23:58 3m 13s
Update Kong
Windows (Direct3D 9) #1614: Commit 95ae108 pushed by RobDangerous
October 4, 2023 23:08 3m 28s main
October 4, 2023 23:08 3m 28s
Fix compilation for Linux
Windows (Direct3D 9) #1613: Commit dc87ebb pushed by RobDangerous
October 4, 2023 22:08 6m 43s main
October 4, 2023 22:08 6m 43s
Update Kong
Windows (Direct3D 9) #1612: Commit 5fe8e07 pushed by RobDangerous
October 4, 2023 22:00 3m 25s main
October 4, 2023 22:00 3m 25s
Update Kong
Windows (Direct3D 9) #1611: Commit a929d65 pushed by RobDangerous
October 4, 2023 20:59 9m 3s main
October 4, 2023 20:59 9m 3s
Update Kong
Windows (Direct3D 9) #1610: Commit b3f1ea6 pushed by RobDangerous
October 4, 2023 20:23 3m 44s main
October 4, 2023 20:23 3m 44s
Update Kong
Windows (Direct3D 9) #1609: Commit 268e22d pushed by RobDangerous
October 4, 2023 19:59 9m 53s main
October 4, 2023 19:59 9m 53s
Update Kong
Windows (Direct3D 9) #1608: Commit 5d31c18 pushed by RobDangerous
October 4, 2023 16:14 28m 38s main
October 4, 2023 16:14 28m 38s
Add Kong texture support for OpenGL
Windows (Direct3D 9) #1607: Commit d4fba32 pushed by RobDangerous
October 4, 2023 16:13 14m 57s main
October 4, 2023 16:13 14m 57s
Try to fix a const warning
Windows (Direct3D 9) #1606: Commit aff73d2 pushed by RobDangerous
October 4, 2023 16:08 5m 59s main
October 4, 2023 16:08 5m 59s
Implement constant buffers for OpenGL
Windows (Direct3D 9) #1605: Commit 71850f7 pushed by RobDangerous
October 4, 2023 15:53 3m 53s main
October 4, 2023 15:53 3m 53s
Update Kong
Windows (Direct3D 9) #1604: Commit ed3194a pushed by RobDangerous
October 4, 2023 15:19 3m 33s main
October 4, 2023 15:19 3m 33s
Update krafix
Windows (Direct3D 9) #1603: Commit d7ab564 pushed by RobDangerous
October 4, 2023 14:36 2m 11s main
October 4, 2023 14:36 2m 11s
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