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remove useless debug log in stringset test
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LazyDuchess committed Jun 27, 2024
1 parent 6fa5e21 commit 55e033b
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions Assets/Tests/OpenTS2/Content/ContentManagerTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -25,10 +25,6 @@ public void ChangesEditAssetTest()
TestCore.Initialize();
var contentManager = ContentManager.Instance;
contentManager.AddPackage("TestAssets/TestPackage.package");
foreach(var entry in contentManager.ContentEntries)
{
UnityEngine.Debug.Log(entry.FilePath);
}
var stringAsset = contentManager.GetAsset<StringSetAsset>(new ResourceKey(1, "testpackage", TypeIDs.STR));
Assert.IsNotNull(stringAsset);

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