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Update README
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Lemon-King committed Aug 17, 2024
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Expand Up @@ -77,19 +77,27 @@ This project is inspired by [WADSMOOSH](https://jp.itch.io/wadsmoosh) by JP LeBr

## - Hexen II Development -
Hexen II is still currently in a stage of heavy development and as more feature come online they will be updated here.</br>
Items which match functionality to Heretic and Hexen are implemented.
- **Mystic Urn**: Follows Hexen's rules for now, needs to follow Hexen II Health rules

### Items
- **Glyph of the Ancients**: NYI
- **Mystic Urn**: Follows Hexen's rules as a placeholder
- **Stone of Summoning**: NYI
- **Seal of the Ovinomancer**: NYI
- **Force Cube**: NYI
- **Torch**: Implemented, emulates Hexen II's Torch lighting
- **Ring of Flight**: Follows Heretic's flight rules as a placeholder
- **Ring of Reflection**: NYI
- **Ring of Regeneration**: NYI
- **Ring of Water Breathing**: NYI

Items which match functionality with Heretic and Hexen are implemented.

### Classes
- **Paladin:** Playable</br>- Weapons: Complete</br>- Powered Weapons: Complete</br>- Class Logic: Complete</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Crusader:** Playable / Incomplete</br>- Weapons: All (4th WIP)</br>- Powered Weapons: WIP</br>- Class Logic: Complete</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Necromancer:** Playable / Incomplete</br>- Weapons: 1 - 3</br>- Powered Weapons: WIP</br>- Class Logic: Complete</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Assassin:** Playable / Incomplete</br>- Weapons: 1 - 3</br>- Powered Weapons: WIP</br>- Class Logic: WIP</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Demoness:** Playable / Incomplete</br>- Weapons: 1 - 3, 4 WIP</br>- Powered Weapons: WIP</br>- Class Logic: WIP</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Paladin**: Playable</br>- Weapons: Complete</br>- Powered Weapons: Complete</br>- Class Logic: Complete</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Crusader**:Playable / Incomplete</br>- Weapons: All (4th WIP)</br>- Powered Weapons: WIP</br>- Class Logic: Complete</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Necromancer**: Playable / Incomplete</br>- Weapons: 1 - 3</br>- Powered Weapons: WIP</br>- Class Logic: Complete</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Assassin**: Playable / Incomplete</br>- Weapons: 1 - 3</br>- Powered Weapons: WIP</br>- Class Logic: WIP</br>- Lighting Effects: WIP</br>- Brightmaps: NYI
- **Demoness**: Playable / Incomplete</br>- Weapons: 1 - 3, 4 WIP</br>- Powered Weapons: WIP</br>- Class Logic: WIP</br>- Lighting Effects: WIP</br>- Brightmaps: NYI

## - Getting Started -

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