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[D3D12] Avoid use of D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE constan… #475

[D3D12] Avoid use of D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE constan…

[D3D12] Avoid use of D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE constan… #475

Triggered via push June 30, 2024 22:44
Status Failure
Total duration 9m 22s
Artifacts 3

ci_windows.yml

on: push
Matrix: build_windows
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1 error
build_windows (Visual Studio 17 2022, Win32, Shared, Debug)
Process completed with exit code 1.

Artifacts

Produced during runtime
Name Size
LLGL-Win64-Test_Report Expired
3.73 MB
LLGL-Windows-Release-x86 Expired
261 Bytes
LLGL-Windows-Release-x86_64 Expired
259 Bytes