v1.3
Ported to Wii, Gamecube, Linux, and FunKey!
- The Wii version supports Wii Remote, Classic Controller, and Gamecube controller inputs. Additionally, Wii Remote supports three control schemes: Vertical (point and click), Horizontal (like a traditional controller), and General (a mix that supports both playstyles simultaneously but isn't specialized in either).
- EDIT 3/24/24: Also ported to Gamecube!
- EDIT 3/29/24: Also ported to Linux and FunKey!
New Changes:
- Added save data support; quit a game and come back to it later!
- Added a new cheat: Press B then Y (or Backspace then Period on keyboard) four times to clear all mistakes
- Added Native screen scaling options that can match either your entire screen or a specific aspect ratio
- Added 7 new background patterns
- Added one new song
- Added support for 1:1 displays at resolutions of 240x240 and above
- Also removed 21:9 option; you can still use the new Native setting to achieve this
- All game assets are now compiled into the executable, meaning fewer files to manage and faster initial load times on consoles
- Cheats can now be accessed on mouse/touch-only devices by tapping the first (for cheat 1) or second (for cheat 2) icon on the sidebar eight times
- In addition to pressing R like before, you can now also change the current song by tapping the third icon on the sidebar three times
- Lots of polish and code cleanup
- Updated SDL2 on all systems
- [PSP] Reduced font size at full resolution (it looks cleaner)
- [Wii U] Now supports up to 1080p thanks to recent SDL2 updates
- [Wii U] Added WHUB to release
Notes about other systems:
- The Android version will be released at a later date.
Since SDL2 was recently ported to Wii, a Wii version will also be released at a later date; I just wanted to get the update for the already-supported systems out first.EDIT 3/9/24: The Wii version has been added to this release.
Enjoy!