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@Mode8fx Mode8fx released this 06 Mar 02:52
· 77 commits to main since this release

Ported to Wii, Gamecube, Linux, and FunKey!

  • The Wii version supports Wii Remote, Classic Controller, and Gamecube controller inputs. Additionally, Wii Remote supports three control schemes: Vertical (point and click), Horizontal (like a traditional controller), and General (a mix that supports both playstyles simultaneously but isn't specialized in either).
  • EDIT 3/24/24: Also ported to Gamecube!
  • EDIT 3/29/24: Also ported to Linux and FunKey!

New Changes:

  • Added save data support; quit a game and come back to it later!
  • Added a new cheat: Press B then Y (or Backspace then Period on keyboard) four times to clear all mistakes
  • Added Native screen scaling options that can match either your entire screen or a specific aspect ratio
  • Added 7 new background patterns
  • Added one new song
  • Added support for 1:1 displays at resolutions of 240x240 and above
    • Also removed 21:9 option; you can still use the new Native setting to achieve this
  • All game assets are now compiled into the executable, meaning fewer files to manage and faster initial load times on consoles
  • Cheats can now be accessed on mouse/touch-only devices by tapping the first (for cheat 1) or second (for cheat 2) icon on the sidebar eight times
  • In addition to pressing R like before, you can now also change the current song by tapping the third icon on the sidebar three times
  • Lots of polish and code cleanup
  • Updated SDL2 on all systems
  • [PSP] Reduced font size at full resolution (it looks cleaner)
  • [Wii U] Now supports up to 1080p thanks to recent SDL2 updates
  • [Wii U] Added WHUB to release

Notes about other systems:

  • The Android version will be released at a later date.
  • Since SDL2 was recently ported to Wii, a Wii version will also be released at a later date; I just wanted to get the update for the already-supported systems out first. EDIT 3/9/24: The Wii version has been added to this release.

Enjoy!