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Merge pull request #22 from NSHoffman/dev
release/2023-05-01/1.2.1
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Original file line number | Diff line number | Diff line change |
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@@ -1,17 +1,6 @@ | ||
class N7_Bloat extends KFChar.ZombieBloat_STANDARD; | ||
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static simulated function PreCacheMaterials(LevelInfo myLevel) | ||
{ | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.bloat_cmb'); | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.bloat_env_cmb'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.bloat_diffuse'); | ||
} | ||
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defaultProperties | ||
{ | ||
MenuName="N7 Bloat" | ||
DetachedArmClass=class'N7_SeveredArmBloat' | ||
DetachedLegClass=class'N7_SeveredLegBloat' | ||
DetachedHeadClass=class'N7_SeveredHeadBloat' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.bloat_cmb' | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,16 @@ | ||
class N7_Bloat_SAVAGE extends N7_Bloat; | ||
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static simulated function PreCacheMaterials(LevelInfo myLevel) | ||
{ | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.bloat_cmb'); | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.bloat_env_cmb'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.bloat_diffuse'); | ||
} | ||
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defaultProperties | ||
{ | ||
DetachedArmClass=class'N7_SeveredArmBloat' | ||
DetachedLegClass=class'N7_SeveredLegBloat' | ||
DetachedHeadClass=class'N7_SeveredHeadBloat' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.bloat_cmb' | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,88 @@ | ||
class N7_Boss_SAVAGE extends N7_Boss; | ||
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/** | ||
* The whole purpose of overriding the method below | ||
* is to provide different material sources | ||
*/ | ||
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simulated function CloakBoss() | ||
{ | ||
local Controller C; | ||
local int index; | ||
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if (bZapped) | ||
{ | ||
return; | ||
} | ||
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if (bSpotted) | ||
{ | ||
Visibility = 120; | ||
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if (Level.NetMode == NM_DedicatedServer) | ||
{ | ||
return; | ||
} | ||
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Skins[0] = Finalblend'KFX.StalkerGlow'; | ||
Skins[1] = Finalblend'KFX.StalkerGlow'; | ||
bUnlit = True; | ||
return; | ||
} | ||
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Visibility = 1; | ||
bCloaked = True; | ||
if (Level.NetMode != NM_Client) | ||
{ | ||
for (C = Level.ControllerList; C != None; C = C.NextController) | ||
{ | ||
if (C.bIsPlayer && C.Enemy == self) | ||
{ | ||
C.Enemy = None; | ||
} | ||
} | ||
} | ||
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if (Level.NetMode == NM_DedicatedServer) | ||
{ | ||
return; | ||
} | ||
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Skins[0] = Shader'KF_Specimens_Trip_N7.patriarch_invisible_gun'; | ||
Skins[1] = Shader'KF_Specimens_Trip_N7.patriarch_invisible'; | ||
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if (PlayerShadow != None) | ||
{ | ||
PlayerShadow.bShadowActive = False; | ||
} | ||
Projectors.Remove(0, Projectors.Length); | ||
bAcceptsProjectors = False; | ||
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if (FRand() < 0.10) | ||
{ | ||
index = Rand(Level.Game.NumPlayers); | ||
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for (C = Level.ControllerList; C != None; C = C.NextController) | ||
{ | ||
if (PlayerController(C) != None) | ||
{ | ||
if (index == 0) | ||
{ | ||
PlayerController(C).Speech('AUTO', 8, ""); | ||
break; | ||
} | ||
index--; | ||
} | ||
} | ||
} | ||
} | ||
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defaultProperties | ||
{ | ||
DetachedArmClass=class'N7_SeveredArmPatriarch' | ||
DetachedLegClass=class'N7_SeveredLegPatriarch' | ||
DetachedHeadClass=class'N7_SeveredHeadPatriarch' | ||
DetachedSpecialArmClass=class'N7_SeveredRocketArmPatriarch' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.gatling_cmb' | ||
Skins(1)=Combiner'KF_Specimens_Trip_N7.patriarch_cmb' | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,20 +1,8 @@ | ||
class N7_Clot extends KFChar.ZombieClot_STANDARD; | ||
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static simulated function PreCacheMaterials(LevelInfo myLevel) | ||
{ | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.clot_cmb'); | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.clot_env_cmb'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.clot_diffuse'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.clot_spec'); | ||
} | ||
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defaultProperties | ||
{ | ||
MenuName="N7 Clot" | ||
GroundSpeed=115.000000 | ||
WaterSpeed=115.000000 | ||
DetachedArmClass=class'N7_SeveredArmClot' | ||
DetachedLegClass=class'N7_SeveredLegClot' | ||
DetachedHeadClass=class'N7_SeveredHeadClot' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.clot_cmb' | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
class N7_Clot_SAVAGE extends N7_Clot; | ||
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static simulated function PreCacheMaterials(LevelInfo myLevel) | ||
{ | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.clot_cmb'); | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.clot_env_cmb'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.clot_diffuse'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.clot_spec'); | ||
} | ||
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defaultProperties | ||
{ | ||
DetachedArmClass=class'N7_SeveredArmClot' | ||
DetachedLegClass=class'N7_SeveredLegClot' | ||
DetachedHeadClass=class'N7_SeveredHeadClot' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.clot_cmb' | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
class N7_Crawler_SAVAGE extends N7_Crawler; | ||
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static simulated function PreCacheMaterials(LevelInfo myLevel) | ||
{ | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.crawler_cmb'); | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.crawler_env_cmb'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.crawler_diff'); | ||
} | ||
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defaultProperties | ||
{ | ||
ControllerClass=class'N7_CrawlerController' | ||
DetachedArmClass=class'N7_SeveredArmCrawler' | ||
DetachedLegClass=class'N7_SeveredLegCrawler' | ||
DetachedHeadClass=class'N7_SeveredHeadCrawler' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.crawler_cmb' | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
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@@ -37,5 +37,5 @@ simulated function Destroyed() { | |
} | ||
} | ||
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defaultproperties | ||
defaultProperties | ||
{} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,16 @@ | ||
class N7_Fleshpound_SAVAGE extends N7_Fleshpound; | ||
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static simulated function PreCacheMaterials(LevelInfo myLevel) | ||
{ | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.fleshpound_cmb'); | ||
myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_N7.fleshpound_env_cmb'); | ||
myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_N7.fleshpound_diff'); | ||
} | ||
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defaultProperties | ||
{ | ||
DetachedArmClass=class'N7_SeveredArmPound' | ||
DetachedLegClass=class'N7_SeveredLegPound' | ||
DetachedHeadClass=class'N7_SeveredHeadPound' | ||
Skins(0)=Combiner'KF_Specimens_Trip_N7.fleshpound_cmb' | ||
} |
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