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Releases: NathanNgo/SimpleStrategies

v0.7.0

06 Oct 07:29
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  • Revamped level_arena into a larger map

v0.6.0

06 Oct 04:14
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  • Added objective banners
  • Added win condition to "cut the tree" game mode

v0.5.0

05 Oct 14:53
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  • Added basic "cut the tree" objective.

v0.4.0

05 Oct 12:48
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  • Added teams
  • Added team colors
  • Fixed multiplayer desync issues

v0.3.3

02 Oct 09:27
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  • Converted character switching input to _physics_process

v0.3.2

02 Oct 08:05
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  • Changed user input to a reliable method

v0.3.1

02 Oct 07:47
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  • Fixed y-sort of player bodies

v0.3.0

29 Sep 14:11
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  • Added character switching

v0.2.0

28 Sep 14:08
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  • Added Archer
  • Added character switching
  • Fixed multiplayer spawning
  • Fixed race conditions with multiplayer synchronizers and local puppet logic
  • Fixed arrows existing on the projectile layer and crashing on arrow vs arrow collisions

v0.1.0

19 Sep 15:12
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  • Cleaned up multiplayer
  • Reworked level_arena
  • Added nested menus