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Releases: NerdNu/EasyRider

1.13.0

18 Dec 04:37
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  • Fix exceptions accessing various horse type inventories.
  • Snapshot inventory contents. (However, there are no admin user-facing commands to access this inventory yet. It could be used to facilitate item recovery given access to horses.yml.)

1.12.1

23 Nov 22:33
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Fix exceptions accessing the inventory of chested horses (llamas, mules, donkeys).

1.12.0

23 Nov 00:14
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Format /hgps coordinates as VoxelMap waypoints.

Suppress dehydration of max-speed horses.

1.11.0

19 Nov 19:02
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Added disguise saddles.

A disguise saddle is a saddle with lore of the form Disguise: EntityType, where EntityType is any Bukkit EntityType constant for a mob.

Leading and trailing spaces around the EntityType, and letter case are ignored. The following are all valid disguise lore for a saddle item: Disguise: WOLF, Disguise:ocelot, Disguise: polar_bear.

The Minecraft client is unable to control the disguised steed as a horse, so the disguise is not normally visible to the rider, but they can toggle the visibility of the disguise with /horse-disguise-self (/hdisguise-self). While the disguise is visible to the rider, they can only rotate the steed on the spot.

1.10.1

06 Sep 03:52
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Fix exception loading horse information when there are horses in non-default worlds (that are loaded by Multiverse-Core).

1.10.0

18 Jul 14:41
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  • Drink on dismount as well as mount. Don't drink if (nearly) fully hydrated.
  • Extra debugging code for "always thirsty" horses was added.
  • Add /horse-next (/hnext) to show effort required to reach the next level of all three abilities.
  • Add /hfree variant, for admin use, that frees a specified player's horse by UUID. Useful when replacing vanished horses.
  • Fix exception when checking /hgps location of horses in other worlds.
  • Don't point the player when they are in a vehicle (causes dismount).

1.9.0

09 Feb 20:27
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  • Purge old backups; retain only one per day, plus all backups in the last week.
  • Put all trainable horse-like animals before untrainable ones (i.e. llamas) in the /hlist numbering, so that they have the lowest numeric IDs for use in /hgps.
  • BUG FIX: Correct messages that call animals horses when they could be llamas.
  • BUG FIX: Correct crash when doing /haccess on unowned animal.
  • BUG FIX: Fix calculation of message name from appearance.

1.8.1

07 Feb 23:09
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Bug fixes:

  • Fix animal type in lock message.
  • Add a specific error message when trying to free an unowned animal.

Enhancements:

  • Add appearance and equipment line to /hinfo output.
  • List llama strength last in /hinfo, for consistency with Zyin's HUD.
  • Use CobraCorral's long names, /horse-list and /horse-info, as the primary long names of those two commands, for better clarity in EasyRider help text. Rename the corresponding permission nodes accordingly.
  • Clear custom name when freed.
  • Make scanned Chunks unreachable (eligible for GC) ASAP.

1.8.0

01 Feb 17:33
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  • Updated for Spigot 1.11.2.
  • Add support for locking and finding llamas.
  • Fix dehydration, which was broken in 1.7.5.

1.7.5

27 Jan 12:40
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Forgetting abandoned horses, take #3:

  • Drop abandoned horses on load and remember to queue removal from the DB.
  • Remember to queue DB removal of abandoned horses in the scan task.