Releases: NerdNu/EasyRider
Releases · NerdNu/EasyRider
1.13.0
1.12.1
1.12.0
1.11.0
Added disguise saddles.
A disguise saddle is a saddle with lore of the form Disguise: EntityType
, where EntityType is any Bukkit EntityType constant for a mob.
Leading and trailing spaces around the EntityType, and letter case are ignored. The following are all valid disguise lore for a saddle item: Disguise: WOLF
, Disguise:ocelot
, Disguise: polar_bear
.
The Minecraft client is unable to control the disguised steed as a horse, so the disguise is not normally visible to the rider, but they can toggle the visibility of the disguise with /horse-disguise-self
(/hdisguise-self
). While the disguise is visible to the rider, they can only rotate the steed on the spot.
1.10.1
1.10.0
- Drink on dismount as well as mount. Don't drink if (nearly) fully hydrated.
- Extra debugging code for "always thirsty" horses was added.
- Add /horse-next (/hnext) to show effort required to reach the next level of all three abilities.
- Add /hfree variant, for admin use, that frees a specified player's horse by UUID. Useful when replacing vanished horses.
- Fix exception when checking /hgps location of horses in other worlds.
- Don't point the player when they are in a vehicle (causes dismount).
1.9.0
- Purge old backups; retain only one per day, plus all backups in the last week.
- Put all trainable horse-like animals before untrainable ones (i.e. llamas) in the
/hlist
numbering, so that they have the lowest numeric IDs for use in/hgps
. - BUG FIX: Correct messages that call animals horses when they could be llamas.
- BUG FIX: Correct crash when doing
/haccess
on unowned animal. - BUG FIX: Fix calculation of message name from appearance.
1.8.1
Bug fixes:
- Fix animal type in lock message.
- Add a specific error message when trying to free an unowned animal.
Enhancements:
- Add appearance and equipment line to /hinfo output.
- List llama strength last in /hinfo, for consistency with Zyin's HUD.
- Use CobraCorral's long names, /horse-list and /horse-info, as the primary long names of those two commands, for better clarity in EasyRider help text. Rename the corresponding permission nodes accordingly.
- Clear custom name when freed.
- Make scanned Chunks unreachable (eligible for GC) ASAP.