PvE Rev 18 custom drops (mob heads and "Essence of Flight").
/gonebatty reload
- Reload the configuration./gonebatty set-head <type>
- Set the head of the mob with the specified entity type, which is one of the constants listed here. Use an empty hand to clear the specified entry./gonebatty get-head <type>
- Get the head for the specified mob type./gonebatty list-heads
- List all the head types, colour coded green (item configured) or red (no configured item).
Setting | Description |
---|---|
debug.config |
If true, log dropped items and probabilities when the configuration is reloaded. |
debug.chance |
If true, log the probability threshold for a given drop when it occurs. |
debug.drops |
If true, log dropped items. |
debug.events |
If true, provide additional debug detail in event handlers. |
charged_creepers_decapitate_mobs |
If true, charged creepers decapitate mobs that would not drop a head in vanilla. Only a single head is dropped per explosion. If a variety of mobs are caught in the same explosion, the ones that would drop their heads in vanilla take precedence over the non-vanilla head drops, e.g. a skeleton head prevents a cow head from dropping. |
charged_creepers_decapitate_players |
If true, players are considered equivalent to mobs for the purposes of being decapitated by charged creepers. |
players_decapitate_players |
If true, players have a chance to decapitate other players, and that chance is improved by the looting enchantment. |
world.factor.<worldname> |
The per-world scaling factor for the drop rate. |
drops.head.enabled |
If true, head drops are enabled. |
drops.head.chance |
The base head drop chance. |
drops.head.scale.<type> |
The mob-type-specific head drop rate factor for the mob with type <type> . |
drops.head.item.<type> |
The serialised item stack of the head dropped when the mob with identifier <type> is killed. (This is set by /gonebatty set-head <type> .) |
drops.essence_of_flight.enabled |
If true, Essence of Flight drops are enabled. |
drops.essence_of_flight.chance |
The base Essence of Flight drop chance. |
drops.essence_of_flight.item |
The serialised item stack of Essence of Flight. |
drops.essence_of_flight.scale.<type> |
The mob-type-specific Essence of Flight drop rate factor for the mob with type <type> . |
Notes:
- Mob type identifiers are upper cased EntityType constants, e.g.
CREEPER
,WITHER_SKELETON
,PLAYER
. - The probability of a particular drop is computed as the product of the base probability, the world factor for the world where the mob dies, the mob-type scale factor for the mob that died and the looting level adjustment for the weapon used.
gonebatty.admin
- Permission to run/gonebatty
commands.
This plugin depends on EntityMeta.