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OpenRCT2 JSON Objects
Contents
All OpenRCT2 JSON objects have a "header" analogous to the DAT header. It contains the following fields (* indicates a required field):
- id :
string
: required - OpenRCT2 id of the object. This should be formatted as
objectsource.objecttype.objectname
or similar. This value MUST be universally unique. - authors :
array of string(s)
: required -
Array containing the authors of the object
- items :
string
- The name of (one of) the author(s)
Examples:
[ "spacek531" ]
[ "Chris Sawyer", "Simon Foster" ]
- items :
- version :
string
-
Version of the object
Example:
"1.0"
- originalId :
string
-
For converted objects, this represents the original DAT header. The three sections are the flags, name, and checksum. This shouldn’t be used for new (not converted) objects.
Examples:
"00000000|RMCT2 |00003000"
"0A188A80|4X4 |0DB8676C"
- sourceGame :
string or array of strings
-
The source(s) of the object. Either a single string or an array containing multiple sources
Sources must be one of:
"rct1"
,"rct1aa"
,"rct1ll"
,"rct2"
,"rct2ww"
,"rct2tt"
,"official"
, or"custom"
- objectType :
string
-
The type of the object. This affects what will go in the
properties
field. See the respective pages for each object type.Must be one of:
"ride"
,"footpath"
,"footpath_banner"
,"footpath_item"
,"scenery_small"
,"scenery_large"
,"scenery_wall"
,"scenery_group"
,"park_entrance"
,"water"
,"terrain_surface"
,"terrain_edge"
,"station"
,"music"
,"footpath_surface"
, or"footpath_railings"
- images :
array
-
A list describing the images for the object
- item :
object
-
A description of a single image
- path :
string
- The relative path to a png file.
- x :
integer
- The image’s x-offset.
- y :
integer
- The image’s y-offset.
- format :
string
- If set to
"raw"
, this image will not be run-length encoded (rare). - keepPalette :
boolean
: proposed - If true, OpenRCT2 will assume the png file is already paletted correctly, and will just read the palette indexes without looking at colors.
- path :
or
- item :
string
- The source of the image. This can be an indexed ranged
into a DAT file (such as G1.DAT or an object .DAT). Otherwise, it can be
a relative path to a png file (equivalent to the
object
form with this as thepath
, and everything else default).
Examples:
[ { "path": "images/0.png", "x": 0, "y": 0 }, { "path": "images/1.png", "x": 0, "y": 0 }, { "path": "images/2.png", "x": 0, "y": 0 }, { "path": "images/3.png", "x": 0, "y": 0 } ]
[ "$RCT2:OBJDATA/TLP.DAT[0..3]" ]
[ "$G1[5595]", "$G1[1663..1746]" ]
- item :
- strings : object
-
Contains the various strings used for the object
- name : object
-
Contains the name of the object in all the different supported languages
- en-GB : string
- The string in English. Add other entries for other languages
- description : object
- Contains a short description of the object in all the different supported languages
- capacity : object
- For rides, this contains text describing the capacity in all the different supported languages
{
"id": "rct2.scenery_small.tck",
"authors": ["Chris Sawyer", "Simon Foster"],
"version": "1.0",
"originalId": "0A188D81|TCK |7C2FC2BB",
"sourceGame": ["rct2", "rct1"],
"objectType": "scenery_small",
"properties": { },
"images": ["$RCT2:OBJDATA/TCK.DAT[0..115]"],
"strings": {
"name": {
"en-GB": "Clock",
"fr-FR": "Horloge",
"de-DE": "Uhr",
"es-ES": "Reloj",
"it-IT": "Orologio",
"nl-NL": "Klok",
"sv-SE": "Klocka",
"ko-KR": "시계",
"zh-CN": "时钟",
"zh-TW": "時鐘",
"pt-BR": "Relógio",
"cs-CZ": "Hodiny",
"ja-JP": "時計",
"pl-PL": "Zegar",
"ru-RU": "Часы",
"eo-OO": "Horloĝo"
}
}
}
This is a list of object types. See the respective pages for more information