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Intel interception chance through citizens reduced by 50%
Added toolkits to all vehicles
Game mode initialization
Added option to choose initial amount of outposts occupied by enemy. Default value is 35%, that's what has been hardcoded previously.
Technical changes (mostly relevant to contributors)
File reorganization: missions now reference code from a common place within pbo file, making them ~5megabytes smaller. Total mod size reduced from ~70 MB to ~20MB.
Now the build script supports multiple missions for same map, making it possible to add multiple map layout variants for one map.
Translations
Simplified Chinese translation of all in-game texts by @=O.W.L.S=Nercon . Also the text was moved into stringtable, making localizations possible.
Maps
GM Weferlingen map was split into two variants: West and East, due to The Wall splitting the map into two parts