Skip to content

0.53

Compare
Choose a tag to compare
@github-actions github-actions released this 11 Nov 20:28
· 188 commits to master since this release
4a2035b

Changes:

Gameplay

  • Civilian boats now spawn in cities which have piers nearby, by @SomethingSimple
  • Vehicle damage is now persistent, by @SomethingSimple
  • Added vehicle repair object to build menu, by @SomethingSimple
  • Disabled location discovery through enemy tablets
  • Intel interception chance through citizens reduced by 50%
  • Added toolkits to all vehicles

Game mode initialization

  • Added option to choose initial amount of outposts occupied by enemy. Default value is 35%, that's what has been hardcoded previously.

Technical changes (mostly relevant to contributors)

  • File reorganization: missions now reference code from a common place within pbo file, making them ~5megabytes smaller. Total mod size reduced from ~70 MB to ~20MB.
  • Now the build script supports multiple missions for same map, making it possible to add multiple map layout variants for one map.

Translations

  • Simplified Chinese translation of all in-game texts by @=O.W.L.S=Nercon . Also the text was moved into stringtable, making localizations possible.

Maps

Factions

  • Added RHS USMC faction, by @SomethingSimple
  • Added RHS USAF Faction with UCP camouflage by @Jasperdoit
  • Added Eastern Germany military faction from Global Mobilization
  • Added Eastern Germany police faction from Global Mobilization

Fixes

  • Fixed static gun spawn positions in buildings on sloped terrain by @SomethingSimple and @sparker
  • Fixed: cargo boxes spawning outside of police stations
  • Fixed civilians giving intel on locations which haven't been built yet, thus leaving broken intel markers on the map
  • Fixed enemies recruiting insane amounts of infantry
  • Helicopter repair by AI was disabled
  • Fix enemy commander being not aware of non-occupied outposts at game start, thus not willing to capture them
  • Fixed forbidden area near Feres airfield by @Jasperdoit

Other changes

  • Location name was added to intel panel
  • When enemy bots occupy a previously empty outpost, cargo boxes are added there
  • Player's suspicion level is increased when he chooses several civilian dialogue options
  • Drivers of unarmed vehicles will join infantry during attacks