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Version 0.55
Gameplay
Removed air vehicle restrictions
Added self-propelled antiaircraft vehicles to airfields
Added AA soldiers to enemy recruitment
Replaced too powerful attack helicopters in some factions with weaker helicopter variants, mainly affecting aircrafts with guided ATGM capability
Fixed helicopters and SPAAs not being listed in the intel tab
^ by @SomethingSimple and @sparker
Ace repair wheel and Ace repair track added to the building UI, by @SomethingSimple
Note that the repair wheels and tracks will not be saved!
Rebalanced town influence changes, hopefully resulting in slower influence flipping of towns (at least 10 enemy kills for 100 influence even in smallest villages) @SomethingSimple
Captured locations which are unknown to commander will not increase aggression any more
Enemies get only one helicopter at each reinforcement. Previously they got one helicopter per airfield at each reinforcement.