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This repository has been archived by the owner on Jun 14, 2024. It is now read-only.
Ben Klein edited this page Apr 14, 2020 · 7 revisions

Notice

Before reading this guide, please make sure you place Signs.jar in your /plugins/TheNewEconomy/modules directory.

Signs Module

The Signs Module adds signs with various functionality to TNE's Core. These signs range from shops to safes. In the following sections of this document, you'll learn what permission nodes are required to use the signs, what each sign type does, and how to use them.

Types

There are currently 1 sign types in the Signs Module.

These types are:

  • Item

Item

The item sign is used to buy/sell items via signs. These items may be anything from basic things such as dirt to shulker boxes full of enchanted items, written books, and potions.

Usage

To create an item sign, you simply type [item] on the top line of a sign, and follow the instructions shown in the chat, and the in-game UIs.

For an admin sign the format is:

[item]      
admin

Basic Information

Permission Node to Create: tne.sign.item.create

Permission Node to Use: tne.sign.item.use

Additional Permission Nodes: If you wish to limit what items players may sign, simply only provide the nodes for the items you would like to sell from the items.yml file, otherwise give them tne.item.sign to allow buying/selling of all items.

Configuration

The config file at plugins/TheNewEconomy/signs.yml allows you to change the maximum number of signs that one player may own.

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