Upgrade to Godot 4.2 (#8) #94
ci.yml
on: push
Matrix: build / rust-build
rust-clippy
22s
Matrix: build / godot-export
Annotations
12 warnings
rust-clippy
The following actions uses node12 which is deprecated and will be forced to run on node16: Swatinem/rust-cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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rust-clippy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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build / godot-export (Windows, 4.2)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build / godot-export (Windows, 4.2)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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build / godot-export (Linux, 4.2)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build / godot-export (Linux, 4.2)
Failed to cache download: 'Unable to reserve cache with key https://github.com/godotengine/godot/releases/download/4.2-stable/Godot_v4.2-stable_linux.x86_64.zip , another job may be creating this cache..
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build / godot-export (Linux, 4.2)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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build / godot-export (macOS, 4.2)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build / godot-export (macOS, 4.2)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Artifacts
Produced during runtime
Name | Size | |
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SimChopper_Linux_56fd4c9
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167 MB |
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SimChopper_Windows_56fd4c9
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95.6 MB |
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SimChopper_macOS_56fd4c9
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80.8 MB |
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libnative-darwin-aarch64
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4.3 MB |
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libnative-darwin-x86_64
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3.98 MB |
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libnative-linux-x86_64
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80.8 MB |
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libnative-windows-aarch64
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1.54 MB |
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libnative-windows-x86_64
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1.7 MB |
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