Skip to content

Actions: TitanNano/SimChopper

Actions

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
162 workflow runs
162 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Exposure tweaking (#55)
CI #243: Commit 65d2bb2 pushed by TitanNano
December 24, 2024 22:23 5m 19s master
December 24, 2024 22:23 5m 19s
Exposure tweaking
CI #242: Pull request #55 synchronize by TitanNano
December 24, 2024 22:15 5m 29s jovan/exposure
December 24, 2024 22:15 5m 29s
New Ocean Shader (#54)
CI #241: Commit 10e9a7c pushed by TitanNano
December 24, 2024 22:00 8m 53s master
December 24, 2024 22:00 8m 53s
Exposure tweaking
CI #240: Pull request #55 opened by TitanNano
December 24, 2024 21:49 9m 4s jovan/exposure
December 24, 2024 21:49 9m 4s
New Ocean Shader
CI #239: Pull request #54 opened by TitanNano
December 24, 2024 21:45 8m 37s jovan/new_ocean
December 24, 2024 21:45 8m 37s
Switch engine to use physical lighting (#53)
CI #238: Commit d0a000f pushed by TitanNano
November 23, 2024 23:23 9m 13s master
November 23, 2024 23:23 9m 13s
Switch engine to use physical lighting
CI #237: Pull request #53 synchronize by TitanNano
November 22, 2024 23:40 7m 29s jovan/physical_lighting
November 22, 2024 23:40 7m 29s
Switch engine to use physical lighting
CI #236: Pull request #53 opened by TitanNano
November 22, 2024 23:25 9m 53s jovan/physical_lighting
November 22, 2024 23:25 9m 53s
Ocean shader refraction is useless (#52)
CI #235: Commit 15460bf pushed by TitanNano
October 23, 2024 22:47 10m 1s master
October 23, 2024 22:47 10m 1s
Ocean shader refraction is useless
CI #234: Pull request #52 opened by TitanNano
October 22, 2024 22:28 9m 5s jovan/simplify_ocean
October 22, 2024 22:28 9m 5s
Async level loading in rust (#51)
CI #233: Commit e9b46b1 pushed by TitanNano
August 31, 2024 13:14 6m 13s master
August 31, 2024 13:14 6m 13s
Async level loading in rust
CI #232: Pull request #51 synchronize by TitanNano
August 31, 2024 10:01 7m 0s jovan/experimental_async
August 31, 2024 10:01 7m 0s
Async level loading in rust
CI #231: Pull request #51 synchronize by TitanNano
August 31, 2024 09:42 5m 42s jovan/experimental_async
August 31, 2024 09:42 5m 42s
Async level loading in rust
CI #230: Pull request #51 opened by TitanNano
August 30, 2024 22:19 1m 8s jovan/experimental_async
August 30, 2024 22:19 1m 8s
Solar bodies cause weird shadows and bridges are too dark (#50)
CI #229: Commit 9a29559 pushed by TitanNano
August 28, 2024 16:14 8m 15s master
August 28, 2024 16:14 8m 15s
Solar bodies cause weird shadows and bridges are too dark
CI #228: Pull request #50 opened by TitanNano
August 26, 2024 22:11 7m 28s jovan/fix_lighting
August 26, 2024 22:11 7m 28s
Fire feature should have it's own module (#48)
CI #227: Commit ad77282 pushed by TitanNano
August 26, 2024 12:27 5m 50s master
August 26, 2024 12:27 5m 50s
Update godot-rust-script to latest version (#47)
CI #225: Commit 15c0c72 pushed by TitanNano
August 26, 2024 09:41 5m 56s master
August 26, 2024 09:41 5m 56s
Update godot-rust-script to latest version
CI #224: Pull request #47 opened by TitanNano
August 26, 2024 09:24 6m 31s jovan/upgrade_rust_script
August 26, 2024 09:24 6m 31s
Build Project
Build Project #1: Manually run by TitanNano
August 23, 2024 20:39 8m 50s master
August 23, 2024 20:39 8m 50s
CI should allow manual release builds (#46)
CI #223: Commit d7ee013 pushed by TitanNano
August 23, 2024 20:39 5m 10s master
August 23, 2024 20:39 5m 10s
CI should allow manual release builds
CI #222: Pull request #46 opened by TitanNano
August 23, 2024 20:28 5m 45s jovan/manual_builds
August 23, 2024 20:28 5m 45s
Godot rust script now supports enums and custom types (#45)
CI #221: Commit cac3707 pushed by TitanNano
August 23, 2024 12:44 6m 18s master
August 23, 2024 12:44 6m 18s
Godot rust script now supports enums and custom types
CI #220: Pull request #45 synchronize by TitanNano
August 23, 2024 12:35 5m 54s jovan/rust_script_enums
August 23, 2024 12:35 5m 54s