Introduce Godot Rust Script #121
ci.yml
on: pull_request
Matrix: build / rust-build
rust-clippy
54s
Matrix: build / godot-export
Annotations
4 errors and 5 warnings
rust-clippy
Process completed with exit code 101.
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build / rust-build (windows, x86_64)
Process completed with exit code 1.
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build / rust-build (windows, aarch64)
The job was canceled because "windows_x86_64" failed.
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build / rust-build (windows, aarch64)
Process completed with exit code 1.
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rust-clippy
The following actions uses node12 which is deprecated and will be forced to run on node16: Swatinem/rust-cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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rust-clippy
The `save-state` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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rust-clippy
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Artifacts
Produced during runtime
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libnative-darwin-aarch64
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8.76 MB |
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libnative-darwin-x86_64
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8.51 MB |
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libnative-linux-x86_64
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98 MB |
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