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Use Godot 4.2+ mesh import naming #193

Use Godot 4.2+ mesh import naming

Use Godot 4.2+ mesh import naming #193

Triggered via pull request June 24, 2024 20:03
Status Success
Total duration 5m 43s
Artifacts 8

ci.yml

on: pull_request
Matrix: build / rust-build
rust-clippy
17s
rust-clippy
Matrix: build / godot-export
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SimChopper_Linux_8f9c39d Expired
59 MB
SimChopper_Windows_8f9c39d Expired
50.5 MB
SimChopper_macOS_8f9c39d Expired
82.7 MB
libnative-darwin-aarch64 Expired
2.58 MB
libnative-darwin-x86_64 Expired
2.38 MB
libnative-linux-x86_64 Expired
13.3 MB
libnative-windows-aarch64 Expired
1.69 MB
libnative-windows-x86_64 Expired
1.83 MB