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Add occlusion culling for buildings #200

Add occlusion culling for buildings

Add occlusion culling for buildings #200

Triggered via pull request July 15, 2024 13:56
Status Failure
Total duration 4m 34s
Artifacts 5

ci.yml

on: pull_request
Matrix: build / rust-build
rust-clippy
19s
rust-clippy
Matrix: build / godot-export
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5 errors
build / godot-export (Linux, 4.2.2)
Process completed with exit code 134.
build / godot-export (Windows, 4.2.2)
The job was canceled because "Linux_4_2_2" failed.
build / godot-export (Windows, 4.2.2)
The operation was canceled.
build / godot-export (macOS, 4.2.2)
The job was canceled because "Linux_4_2_2" failed.
build / godot-export (macOS, 4.2.2)
The operation was canceled.

Artifacts

Produced during runtime
Name Size
libnative-darwin-aarch64 Expired
4.11 MB
libnative-darwin-x86_64 Expired
3.94 MB
libnative-linux-x86_64 Expired
18 MB
libnative-windows-aarch64 Expired
2.78 MB
libnative-windows-x86_64 Expired
3.14 MB