Releases: akarnokd/open-ig
Releases · akarnokd/open-ig
v0.95.260
v0.95.259
v0.95.258
v0.95.257
v0.95.256
v0.95.255
v0.95.253
- [System] The game now requires Java 8 or newer to work!
- [UI] Add an upgrade info button to the equipment screen to see what and how many items to produce for a max upgrade.
- [Groundwar, Performance] Improved performance of the groundwar rendering. By @hemoridos, Issue #1170
- [Groundwar, Performance] Fix for alternate ground unit images not properly optimized for obscurity rendering. By @hemoridos, Issue #1171
- [UI] Add new upgrade shortcut keys to the colony screen: U/Ctrl+U/Ctrl+Shift+U to upgrade one/max/every building. By @deejayy, Issue #1174
- [UI] Add new demolish shortcut keys to the colony screen: Ctrl+Delete/Ctrl+Shift+Delete to demolish one/every building except colony hub. By @deejayy, Issue #1174
- [AI] Small fix to the Trader AI when the player has a trade agreement with another empire.
- [UI] Option to specify the default auto-build settings for when colonizing or conquering a planet. By @deejayy, Issue #1175
v0.95.252
v0.95.251
- [AI] AI will no longer demolish and rebuild a traders spaceport if there is no more room for a military spaceport.
- [AI] AI will no longer keep building new buildings if there are disabled buildings of the same type. Issue #1162
- [AI] AI will start pavement at $350k instead of $1M.
- [AI] Prevent an out-of-money error when the AI decides and executes a build order. Issue #1162
- [UI] Pavement will now correctly replace the surface features in the minimap display.
- [Groundwar] Temporary fix for unending groundwar. Issue #1161