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Implement Mix for Hsva and Hwba #12619

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merged 4 commits into from
Mar 22, 2024
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lynn-lumen
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Objective

Solution

  • Implemented Mix for Hsva and Hwba following the implementation approach of Hsla.

@pablo-lua pablo-lua added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use labels Mar 21, 2024
@alice-i-cecile
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@solis-lumine-vorago once merge conflicts are resolved I'll merge this in for you.

@viridia
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viridia commented Mar 22, 2024

I've refactored the way Mix treats hue in this PR: #12641

It would be nice if this PR could incorporate the improvements in that one.

@alice-i-cecile alice-i-cecile added this pull request to the merge queue Mar 22, 2024
Merged via the queue into bevyengine:main with commit 7673afb Mar 22, 2024
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A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Hsva and Hwba colors do not implement Mix
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