Fix running blazium on blocked GPUs. #463
runner.yml
on: pull_request
📊 Static checks
/
Code style, file formatting, and docs
22s
Matrix: 🐧 Linux / build-linux
🍏 iOS
/
Template (target=template_release)
8m 57s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
Annotations
4 errors and 2 warnings
🏁 Windows / Template w/ GCC (target=template_release, tests=yes, use_mingw=yes)
#error incorrect <rpcndr.h> version. Use the header that matches with the MIDL compiler.
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🏁 Windows / Template w/ GCC (target=template_release, tests=yes, use_mingw=yes)
Process completed with exit code 2.
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🐧 Linux / Editor (target=editor tests=yes)
Process completed with exit code 1.
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🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 1.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/blazium/blazium/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/blazium/blazium/emsdk-cache" - downloading and caching emsdk.
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Artifacts
Produced during runtime
Name | Size | |
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android-editor
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226 MB |
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android-template-arm32
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68.4 MB |
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android-template-arm64
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62.8 MB |
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godot-api-dump
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408 KB |
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ios-template
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37.5 MB |
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linux-editor
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59.7 MB |
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linux-editor-mono
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76.6 MB |
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linux-template-minimal
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17.1 MB |
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linux-template-mono
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30.5 MB |
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macos-editor
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101 MB |
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macos-template
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45.2 MB |
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web-nothreads-template
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15.1 MB |
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web-template
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15 MB |
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windows-editor-mono
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81.5 MB |
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windows-template
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30.8 MB |
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