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Releases: boocs/unreal-clangd

For Unreal 5.2+ : v2.6.1

30 Nov 19:12
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New: Mac fix default setting change

Also from older update:
Unreal Source file support
UE 5.5 support
see changelog for more info

For Unreal 5.2+ : v2.6.0

19 Nov 07:31
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Unreal Source file support
Potential Mac fix
UE 5.5 support
see changelog for more info

For Unreal 5.2+ : v2.5.1

23 Jul 11:12
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For Unreal 5.2+ (and latest version)

This uses Native project Intellisense files instead of using the UBT's mode GenerateClangDataBase.

GenerateClangDataBase was overwriting build files causing a rebuild.

For Unreal 5.2+ : v2.5.0

09 May 13:11
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For 5.2 and newer releases

This uses Native project Intellisense files instead of using the UBT's mode GenerateClangDataBase.

For users who've already created a project, you'll need to run the "Create Unreal Clangd Project" command again and choose Full so that it overwrites old project settings. You shouldn't have to uninstall anything.

For Unreal 5.2+ : v2.3.0

21 Jan 14:00
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For Unreal 5.2+ : v2.2.1

23 Oct 00:33
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Easy reinstall
Now bundled with esbuild

v1.0.4 for Unreal 5.1.0-5.1.1

06 May 12:34
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No longer supported