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Goals and Objectives Brainstorming
cable2999 edited this page May 28, 2017
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1 revision
Easy to get started
Depth over complexity
Engaging world
Internally self consistent rules and to
NPCs and PCs are basically the same.
Well defined power curves
Avoid shower boxes
Procedural generated endgame content
Infinite replayability
Players are ultimate agents of changes
Don't hide info.
Open source
Open develop
Easy to get into development
Learn as you go, about own and others abilities
Minimal commands set.