SharedGL v0.5.0
Change log:
- Implementation
- Version bumped up to OpenGL 3.1
- Compiles on ARM architectures (no ARM binaries currently provided)
- Server:
- Added support for using network protocol instead of shared memory
- Added command line arguments:
-n
: enables networking-p [PORT]
: override default port of 3000
- Server will output the IP and port for LAN usage
- Added command line arguments:
- Added support for using network protocol instead of shared memory
- Client:
- Added environment variable for communication across a network
SGL_NET_OVER_SHARED=address:port
- Fixed crashes from
glBufferData
- Added framebuffer configs to GLX backend
- Added environment variable for communication across a network