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[mono][aot] Enable dedup by default for iOS #81319
[mono][aot] Enable dedup by default for iOS #81319
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Note that emit_and_reloc_code () is never used on wasm, so this shouldn't be neccessary.
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Ok, disabled for now. I've added a tracking issue for it as additional size savings might be achieved - #82224
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Why is this skipped ?
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dedup_skip_methods
was used in previous implementation wherecfg->skip
flag was set for a dedup method. Current implementation uses hash tablededup_methods
. With this function enabled, it might skip methods not added todedup_methods
and thus not emitting them in the dedup AOT image.There was a problem hiding this comment.
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Why is this skipped ?
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Current implementation dedup methods based on a set of predefined rules. During the compilation, shared methods are emitted in corresponding AOT image while inflated instances are emitted in dedup AOT image. During the runtime, the shared method can't be retrieved as it was searched in the dedup AOT image.
Here is an example. During the compilation, the following runtime invoke wrappers are emitted in the dedup AOT image, while generic wrapper
(wrapper runtime-invoke) void object:runtime_invoke_dynamic (intptr,intptr,intptr,intptr)
is emitted in a corresponding AOT image.During the runtime,
(wrapper runtime-invoke) void object:runtime_invoke_dynamic (intptr,intptr,intptr,intptr)
was searched in the dedup AOT image as it isRUNTIME_INVOKE_WRAPPER
, but not emitted in the dedup AOT image.