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v0.3.0

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@aclegg3 aclegg3 released this 19 Oct 23:46
· 94 commits to main since this release
dfb388e

Major features and improvements:

  • Rendering: PBR/IBL/HBAO
    • --Implementation of Nvidia's HBAO effect (soft shadows in corners and crevices) via Magnum by @jturner65 in #2192
    • --PBR/IBL Configuration and customization by @jturner65 in #2155
  • Skinned ArticulatedObjects:
    • Add skinning support for gfx-replay and legacy replay rendering. by @0mdc in #2120
  • More accurate get_random_navigable_point_near by @aclegg3 in #2221

Other Changes:

  • --Attributes/Managers Maintenance : Separate Monolithic ObjectAttributes; Remove unnecessary abstract method; Build JSON From String by @jturner65 in #2177
  • --[BUGFIX] Background renderer should not create extra contexts by @jturner65 in #2180
  • Disable broken JS test and make --no-web-apps the default by @eundersander in #2179
  • --[BugFix] GibsonSemanticScene JSON access. by @jturner65 in #2181
  • --[BugFix] Get rid of double JSON lookups using HasMember by @jturner65 in #2182
  • --Articulated Object Attributes/Managers support by @jturner65 in #2178
  • [BE] - remove dummy sceneId from the API by @aclegg3 in #2186
  • --[Bugfix] Add new fields to test asset skinned_prism.ao_config.json. by @jturner65 in #2188
  • [BE] - Error messages for physics specific API calls without implementation by @aclegg3 in #2187
  • Fixed bug for directories containing spaces by @vishneshjr in #2176
  • Update README.md by @dhruvbatra in #1410
  • --[BE/Bugfix]Modify creation of Articulated Object from URDF file name. by @jturner65 in #2190
  • --[BE/Bugfix] Early Bullet/Physics enabled check; C++ test fixes for no-bullet; Python enable_physics default change if no_bullet by @jturner65 in #2189
  • [docs] Add details for getting hssd from datasets_downloader by @aclegg3 in #2193
  • Add option to toggle frustum culling in replay renderer. by @0mdc in #2199
  • [CI] - add spot robot assets to CI test set by @aclegg3 in #2201
  • --[Habitat3.0] Removal of out-of-date/deprecated flags for IBL by @jturner65 in #2203
  • Add humanoids to gitignore. by @0mdc in #2209
  • Update JS build doc. by @0mdc in #2162
  • --Add benchmarking for HBAO effect. by @jturner65 in #2212
  • --Address HBAO image transparency oddness; remove unused variable. by @jturner65 in #2214
  • --[BUGFIX] -Ellipses in paths by @jturner65 in #2218
  • Bugfix: Some objects have invalid scales when replay rendering by @0mdc in #2200
  • --[BE/Bugfix]properly handle multiple sequential ellipses by @jturner65 in #2219
  • Fix wrong instance structures in replay renderer test. by @0mdc in #2220
  • Add replay renderer flag to enable HBAO. by @0mdc in #2223
  • [CI] - resource class update by @aclegg3 in #2225
  • --[Bugfix/Refactor]-PBR Skin Rendering Prep/Bugfixes. by @jturner65 in #2222
  • New HF Dataset Download by @ASzot in #2232
  • --[BUGFIX] Minor bugfixes by @jturner65 in #2233
  • hab3_bench_assets datasource by @aclegg3 in #2234
  • --PBR Primitive support and gl context bugfix by @jturner65 in #2235
  • --Documentation for ArticulatedObjectAttributes and PbrShaderAttributes and JSON configurations. by @jturner65 in #2237
  • update version tags to v0.3.0 by @aclegg3 in #2236

New Contributors

Full Changelog: v0.2.5...v0.3.0