Support setting max contacts in dart's bullet collision detector (backport #593) #709
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🎉 New feature
depends on #584
Summary
This PR extends dart's bullet collision detector to support the max contact collision pair feature.
This is a follow-up to #582 which added this feature for dart's ode collision detector.
Changes:
GzCollisionDetector
a class for limiting max contact points in dartsim: 4da0d6fGzBulletCollisionDetector
class for extending the max contact feature to dart's bullet collision detector: 4da0d6fTest it
Updated test in
simulation_features.c
to test the max contact feature with dart's bullet collision detectorChecklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.This is an automatic backport of pull request #593 done by [Mergify](https://mergify.com).