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This repository has been archived by the owner on Aug 21, 2024. It is now read-only.
Nazake edited this page Jul 11, 2024 · 17 revisions

Gameplay Containers Plugin

Welcome to the documentation for the Gameplay Containers Plugin! This plugin enhances Unreal Engine's Gameplay Ability System by providing a flexible and customizable framework for creating containers and items managing them in-game.

Features

  • Offers an inventory, hotbar, equipment components ready for use.
  • Container System: Create and manage containers and slots effortlessly.
  • Item Handling: Handle various types of items, including stacking, splitting, merging and attachments.
  • Notification System: Receive notifications for changes in specific containers, like item additions, removals, and updates.
  • Network Replication: Seamless multiplayer support with built-in network replication.
  • Extensibility: Easily integrate the plugin with other Unreal Engine systems and plugins.

Getting Started

  1. Setup Guide: Follow the setup guide instructions in the Setup Guide.
  2. Demo Project: Check out the Demo Project to see practical examples and implementation details.
  3. Documentation: Refer to the API Reference for detailed information on classes, functions, and properties.
  4. Support: Join our Discord server if you have any questions or if you need help. Join Discord
  5. Roadmap: See the roadmap

Contribution

Contributions and feedback are highly valued. If you encounter issues or have suggestions, please submit them through GitHub issues.

License

This plugin is released under the Unreal Engine EULA and Marketplace Distribution Agreement