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Enable Systrace/ATRACE in mesa on Android #144

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Enabling Systrace/ATRACE. for tracing the function call
add MTRACE_BEGIN() at the beginning of function.
and add MTRACE_END() before returnning from function.

Tracked-On: None
Signed-off-by: Shaofeng Tang shaofeng.tang@intel.com

strassek and others added 30 commits June 14, 2019 09:02
The bpp in the dumb buffer creation request is hardcoded to 32, which is an
incorrect assumption as the caller is free to pick any pipe format. Use the
bpp supplied to us through util_format_get_blocksizebits().

Fixes: 3b176c4 "gallium: Add a dumb drm/kms winsys backed swrast provider"
Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit ec0a68e)
Add missing cases for fp32 and fp16 formats.

Fixes: c68334f "st/mesa: add floating point formats in st_new_renderbuffer_fb()"
Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 845ec85)
Transitions to external queue should do the transition & make sure
it works on all queues.

Fixes: 8ebc7dc "radv: Allow fast clears with concurrent queue mask for some layouts."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 0667c1f)
Seems a C&P error, and should check for auf/muf.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110902
Fixes: 8f06559 "v3d: Add an optimization pass for redundant flags updates."

Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 17c2c9c)
The number of elements to draw should not be affected by the offset.

A similar fix was submitted for a6xx at 79180a0.

Fixes these dEQP tests on a5xx:

dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_2500
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_500x500_drawcount_2500
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_500x500_drawcount_2500
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_500x500_drawcount_2500

Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 3fb7b1f)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit f80679c)
It is similar with YUYV

Fixes: 165e704 ("i965/i915: Add UYVY as the supported format")
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
(cherry picked from commit 8ead5be)
Otherwise the buffer loads/stores in the bufimage meta operations fail.

If we decompress DCC then we can use the "canonical" format compatible
with the not-supported format.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 4107590)
…erer hosts

When the host virglrenderer is an older version that doesn't check the sRGB write
control feature, or when the guest kernel doesn't support CAPS v2, then the guest
will only report support for GL 2.1 on a GL 3.3 host, even though it was supporting
3.3 with earlier guest mesa versions.

By also checking the host feature check version this regression can be avoided.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110921
Fixes: 2845939
   virgl: Set sRGB write control CAP based on host capabilities

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
(cherry picked from commit 2b87753)
This should fix floating-point border color on all gen7 HW.  Integer is
still thoroughly busted on gen7 because it doesn't exist on IVB and it's
crazy on HSW.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 9672b70)
The VaryingNames array has NumVaryings entries.  But BufferStride is
a small array of MAX_FEEDBACK_BUFFERS (4) entries.  Programs with
more than 4 varyings would read out of bounds.

Also, BufferStride is set based on the shader itself, which means that
it's inherently already included in the hash, and doesn't need to be
included again.  At the point when shader_cache_read_program_metadata
is called, the linker hasn't even set those fields yet.  So, just drop
it entirely.

Fixes valgrind errors in KHR-GL45.transform_feedback.linking_errors_test.

Fixes: 6d83094 glsl/shader_cache: Allow shader cache usage with transform feedback

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
(cherry picked from commit 3c10a27)
The stencil is actually in the .w component, but we used to use SWAP to
remap the channels.  This doesn't work when tiled/ubwc.

Fixes:
  dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_2d_array
  dEQP-GLES31.functional.stencil_texturing.format.depth24_stencil8_cube
  dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_2d_array
  dEQP-GLES31.functional.stencil_texturing.format.stencil_index8_cube
  dEQP-GLES31.functional.stencil_texturing.misc.base_level
  dEQP-GLES31.functional.texture.border_clamp.formats.stencil_index8.nearest_size_pot
  dEQP-GLES31.functional.texture.border_clamp.formats.stencil_index8.nearest_size_npot
  dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.nearest_size_pot
  dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.nearest_size_npot
  dEQP-GLES31.functional.texture.border_clamp.sampler.uint_stencil

Signed-off-by: Rob Clark <robdclark@chromium.org>
(cherry picked from commit 4e72abc)
This is pointless in that we won't ever hit those paths in real life,
but coverity complains.

Fixes: f014ae3 ("nouveau: add support for nir")
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
(cherry picked from commit 93ba356)
Do not offer a hardware drm backed egl device if no render node
is available. The current implementation will fail on this
egl device. On top it issues a warning that is actually missleading.
There are finally more error paths that can fail on the way to a
hardware backed egl device. Fixing all of them would kind of require
opening the drm device and see if there is a usable driver associated
with the device. The taken approach avoids a full probe and fixes at
least this kind of problem on kvm virtualization hosts I observe here.

Fixes: dbb4457 ("egl: add EGL_EXT_device_drm support")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
(cherry picked from commit 5743a36)
Found while working on DCC for MSAA.

Fixes: 6b97602 ("radv: add support for FMASK expand")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit a7f7537)
Apparently the android part was never ported to meson.

CC: <mesa-stable@lists.freedesktop.org>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
(cherry picked from commit 4c300bd)
Apparently the android part was never ported to meson.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit 755c633)
Just as was allowed by autotools.

Fixes: 108d257 "meson: build libEGL"
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit d1c0483)
This fixes new CTS dEQP-VK.pipeline.depth_range_unrestricted.*.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 0a313cc)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110709
Fixes: 22a9e00 ("glx: Implement the libglvnd interface.")
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
(cherry picked from commit 65b016b)
When I split iris_flush_and_dirty_history into two helper functions,
I accidentally made it stop dirtying.  Which was...sort of the point.

Fixes: 21688a3 iris: Split iris_flush_and_dirty_for_history into two helpers.
(cherry picked from commit 64fb20e)
[Juan A. Suarez: resoved trivial conflicts]
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>

Conflicts:
	src/gallium/drivers/iris/iris_resource.c
Fixes: 3169647 "util: add os_read_file() helper"
Reported-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit 955c63d)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
NIR 1-bit bool dests will have a bit size of 1, and thus a calculated
"bytes" of 0.  load_ubo is always loading from dwords in the source.

Fixes: 893425a ("freedreno/ir3: Push UBOs to constant file")
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 5e7c96b)
We need the constants uploaded to cover the NIR offset plus the size,
not the aligned-down start of our upload range plus the size.  Fixes
mistaken UBO analysis with mat3 loads.

Fixes: 893425a ("freedreno/ir3: Push UBOs to constant file")
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
(cherry picked from commit 56842d3)
When HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED is used, then the platform
gralloc module will select a format based on the usage flags provided by
the camera device and the other endpoint of the stream.

The patch fixes crash in vulkan when the test is run with camera stream
set to HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED.

Test: android.graphics.cts.CameraVulkanGpuTest#testCameraImportAndRendering
on chromebook with camera HAL3.

v2: use AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED and take
    AHARDWAREBUFFER_USAGE_CAMERA_MASK in to account (Gurchetan)

Fixes: f1654fa "anv/android: support creating images from external format"
Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
(cherry picked from commit d94fca5)
Incrementing the iteration count was intended to fix an off-by-one error
when the first terminator was superseded by a later terminator.  If
there is no first terminator or later terminator, there is no off-by-one
error.  Incrementing the loop count creates one.  This can be seen in
loops like:

    do {
        if (something) {
            // No breaks or continues here.
        }
    } while (false);

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Abel Briggs <abelbriggs1@hotmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110953
Fixes: 646621c ("glsl: make loop unrolling more like the nir unrolling path")
(cherry picked from commit ee1c69f)
Fixes: 3d19892 freedreno: use fd_bc_alloc_batch instead of fd_batch_create.
Signed-off-by: Rob Clark <robdclark@chromium.org>
(cherry picked from commit 927fb50)
Alistair Strachan and others added 26 commits September 3, 2019 15:34
The current AOSP master build system breaks building mesa due to the
following error:

external/mesa3d/src/compiler/Android.glsl.gen.mk:94: error:
  writing to readonly directory: "external/mesa3d/src/compiler/glsl/ir.h"

This error is bogus -- nothing "writes" to ir.h -- but the rule is
unnecessary because the generated header that is a dependency of the
non-generated header should be added to LOCAL_GENERATED_SOURCES and this
will track if the dependency needs to be regenerated.

(This change fixes a similar problem affecting nir.h too.)

Cc: Rob Clark <robdclark@chromium.org>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Amit Pundir <amit.pundir@linaro.org>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: Alistair Strachan <astrachan@google.com>
Cc: Greg Hartman <ghartman@google.com>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Alistair Strachan <astrachan@google.com>
[jstultz: Forward ported and tweaked commit subject]
Signed-off-by: John Stultz <john.stultz@linaro.org>
(cherry picked from commit 0fda3ea)
From drm-next commit 88ab9c76d191ad8645b483f31e2b394b0f3e280e

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit d07a56d)
The driver checks dri config options and loader caps to filter out certain
formats during config creation. Fold 4 call sites under a single helper
function.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 4fb7160)
rgb10 uses an 'if(allowed) continue' approach, do the same for rgba_ordering.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 9328e7c)
The existing mask attributes can only support up to 32 bpp. Introduce
per-channel SHIFT attributes that indicate how many bits, from lsb towards
msb, the bit field is offset. A shift of -1 will indicate that there is no
bit field set for the channel.

As old loaders will still be looking for masks, we set the masks to 0 for
any formats wider than 32 bpp.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 5a74730)
bitcount is free from the pipe header dependencies that make u_math.h hard
to include by non-gallium specific code, so move it to bitscan.h. bitscan.h
is included by u_math.h so existing references will continue working.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 3562f48)
Change dri2_add_config to take arrays of shifts and sizes, and compare with
those set in the dri config. Convert all platform driver masks
to shifts and sizes.

In order to handle older drivers, where shift attributes aren't available,
we fall back to the mask attributes and compute the shifts with ffs.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 7b4ed2b)
glx doesn't read the masks from the dri config directly, but for consistency
add shifts to the glxconfig.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit d4a9010)
In order to handle pixel formats that consist of floating point data, enable
floatMode field in the dri config, and set __DRI_ATTRIB_FLOAT_BIT in the
render type attribute.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 86d31c2)
In the case that __DRI_ATTRIB_FLOAT_BIT is set in the dri config, set
EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT in the egl config. Add a field to the
platform driver visual to indicate if it has components that are in floating
point form.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 482ed43)
Add dri formats for RGBA ordered 64 bpp IEEE 754 half precision floating
point. Leverage existing offscreen render support for
MESA_FORMAT_RGBA_FLOAT16 and MESA_FORMAT_RGBX_FLOAT16.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit a427c20)
Define and set a new loader cap DRI_LOADER_CAP_FP16, indicating that gbm can
handle fp16 formats.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit 4861d2a)
Expose configs when allow_fp16_configs has been enabled and
DRI_LOADER_CAP_FP16 is set in the loader.

Also, define a new dri configuration option so users can disable exposure of
fp16 formats. Make fp16 opt-in for i965.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit f4703f1)
Expose configs when allow_fp16_configs has been enabled and
DRI_LOADER_CAP_FP16 is set in the loader.

Also, make kms_swrast_dri respect format bpp, to allow for allocating
buffers wider than 32 bpp.

Make fp16 opt-in for gallium.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 5baff5d)
The patch adds support for 64 bit HAL_PIXEL_FORMAT_RGBA_FP16
for android platform.

Fixes android.graphics.cts.BitmapColorSpaceTest#test16bitHardware
which failed in egl due to "Unsupported native buffer format 0x16"
on chromebooks.

Signed-off-by: Nataraj Deshpande <nataraj.deshpande@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
(cherry picked from commit e3f54cb)
The patch adds support for HAL_PIXEL_FORMAT_RGBA_1010102 on
Android platform.

Fixes android.media.cts.DecoderTest#testVp9HdrStaticMetadata
which failed in egl due to "Unsupported native buffer format 0x2b"
on Android.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chenglei Ren <chenglei.ren@intel.com>
(cherry picked from commit e2485bb)
Found when building for Android in C99 mode. Include bitscan.h to ensure ffs is
available.

Fixes: 7b4ed2b ("egl: Convert configs to use shifts and sizes instead of masks")

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry-picked from https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1973)
On the Android Antutu benchmark we ran into an assert in ISL where the
(base layer + num layers) > total layers. It turns out the core of
mesa forgot to clear the _Layer variable, potentially leaving an
inconsistent value.

v2: Pull setting u->_Layer out of the conditional blocks (Jason)
Signed-off-by: Lionel Landwerlin's avatarLionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Engestrom's avatarEric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Jason Ekstrand's avatarJason Ekstrand <jason@jlekstrand.net>

https://gitlab.freedesktop.org/mesa/mesa/commit/2208d79ddeebd1673f477611d508566ef82bd7c0
On the Android deqp test when we run
dEQP-EGL.functional.sharing.gles2.multithread.random.textures.gen_delete.15
we will find two thread using one context. It will case gpu hang.
antutu 7.3 benchmark test will cause gpu hang
when I draw 2 prims in one glDrawElements command, The gpu hang won't be reproduced.
This reverts commit 87efbe4.

We got one PnP regression with 87efbe4. When we run Gfxbenchmark,
there will be 50% drop(from ~60 to ~30) for case Manhattan. Let's
revert this for a hot fix, which won't block the code integration.
We will continue to debug this issue with upstream mesa.

Signed-off-by: Chenglei Ren <chenglei.ren@intel.com>
Tracked-On: OAM-OAM-88862
Revert "egl/android: Update color_buffers querying for buffer age"
Fix Car Chase regression when running Gfxbench
@Shao-Feng
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First patch for mesa, please help to review.
the systrace example http://10.239.115.60/CIV/4k_perf/touch_bm_mesa_tracing.html
In the APP (whiteboard) process/RenderThread
the new mesa trace "_eglSwapBuffersWithDamageCommon" and "eglSwapBuffersWithDamageKHR" are added for tracing mesa invoking

Enabling Systrace/ATRACE. for tracing the function call
add MTRACE_BEGIN() at the beginning of function.
and add MTRACE_END() before returnning from function.

Tracked-On: None
Signed-off-by: Shaofeng Tang <shaofeng.tang@intel.com>
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Autobuild started from pull-request-changes on this PR.

FAILURE: CheckBug Bad comments/Bugs

For more information, see: /absp/builders/celadon-autobuild/builds/1546

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