v1.0.7
Changes
Summons now show death and despawn messages to their owner
Summons now actively track their number through the pre-existing timer effect (mouse over in inventory to see how many are remaining)
Summons now remove their effect timer if all summons are dead
The summon effect timers are not wiped after player death
Added summon damage attribute, which increases your active summon's damage
Added Conjurer's Talisman, a necklace that gives +10% summon damage
Increased Summoned Polar Bear's speed
Summons and Tamed Animals can no longer agro each other
Reworked fog particle to be significantly more visually appealing (currently only used in the Void Tentacle spell)
Fixes
Fixed a bug where summoned skeleton arrows could anger other summons
Fixed Summoned Polar Bear not letting the player on after the player dies and respawns
Fixed Black Pixels appearing around certain spells with some visual mods/shaders
Fixed the tree half of the Evoker Fort being able to clip into the ground
Fixed invalid rarity config entries being able to crash the game when looking at a tooltip