Fossil Fighters Assets Extractor v2.1.0
Change Logs from v2.0.0:
- CLI: Changed the behavior of
compress
command such that using-c
options will now ignoremeta.json
file. - CLI: Changed the behavior of
compress
command such that using-c
options with the following-c none -c <whatever>
will now be automatically fix to-c <whatever>
as order does matter. - CLI: Changed the behavior of
compress
command such that included file names had to be numbers only and exclude the output file name as well. - CLI: Added
convert dtx
command to convert the generated json file to dtx file format. Old generated json file from v2.0.0 and below are not supported. - GUI: Added nds output file that trims the dsi header and data.
- GUI: Added progress bar for responsiveness
- GUI: Added a way to cancel an ongoing compression.
Extra Files Supported:
motion
folder - Containing UI/Sprites.image
folder - Containing Background Images / misc.text
folder - Containing Game Texts.msg
folder - Containing Game Message Texts.
Note:
- For image, you are required to have both the corresponding *_arc.bin file and the target image file in order to work. You will only need to drag the folder containing these files to bulk extract them :)
- For music, you can use https://github.com/Kermalis/VGMusicStudio/releases/tag/v0.2.1 (Require the snd_data.sdat file in
etc
folder) - For GUI version, decompression DO NOT export extra file other than the origin bin files.
- CLI and GUI version are standalone, they do not depend on each other. Although GUI version do require the dll/so/dylib files in order to run.
For CLI (fftool):
To use this program, simply drag the file / folder that you want to decompress into the fftool
and it will do the job for you.
For GUI (fftoolgui):
Double click fftoolgui.exe
or use the console to open the program ./fftoolgui
. Sorry in advance that linux and macOS users will need to use the console to open the program.