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Kanamori

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@miketvo miketvo released this 16 Jan 08:57
· 37 commits to main since this release
a5bcc62

Changelog:

  • Increased difficulty with obstacle yDeviation.
  • Made compatible on multiple devices.
  • Added a start screen to hide the game.
  • Total graphical revamp.
  • Add persistent highscore.
  • Successfully implemented dynamic obstacles.
  • Clean up the code a little bit.
  • Implemented bomb instead of health pack to increase difficulty per alpha testers' majority feedback for v0.1.
  • Updated Phaser to 3.52.0 "Crusch".
  • Force type: Phaser.CANVAS. Hopefully the game will now load on Safari?

Known bugs:

  • Violent player movement on restart.
  • Does not work on some version of Safari/iOS/MacOS.