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fix viral logic
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jarena3 committed May 2, 2019
1 parent d33db2d commit 7de7540
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3 changes: 2 additions & 1 deletion lib/systems.json
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"license": "MINOTAUR",
"license_level": 1,
"effect": "Gain the following options for Invasion:<br><b>Logic Bomb:​</b> On hit, all characters in a burst 2 area around your target (allied or enemy) must pass a systems save or become Slowed until the end of your next turn. Your target is excluded from this effect<br><b>Banish</b>: On hit, until the end of your target's next turn, it additionally takes 2 heat for every space it voluntarily moves.",
"description": "<code class=\"horus\">Let me tell you a story, and give you a gift: Life began at the great rupture, when the corpse of the old universe tore itself asunder from nothing. And for the first billion years, nothing. And a billion more saw the birth of the first devil, a thing called VIRUS, a vessel.<br>Here. Carry this vessel. Feed to it my perfect logic. Give it freely to your enemies and mine. Let them ponder the meaning of a thing that lives and cannot die.</code>"
"description": "<code class=\"horus\">Let me tell you a story, and give you a gift: Life began at the great rupture, when the corpse of the old universe tore itself asunder from nothing. And for the first billion years, nothing. And a billion more saw the birth of the first devil, a thing called VIRUS, a vessel.<br>Here. Carry this vessel. Feed to it my perfect logic. Give it freely to your enemies and mine. Let them ponder the meaning of a thing that lives and cannot die.</code>",
"data_type": "system"
},
{
"id": "mesmer",
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "lancer-data",
"version": "1.8.53",
"version": "1.8.54",
"description": "Data for the LANCER TTRPG",
"main": "index.js",
"repository": {
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