A game about filling a hall with colour in 99 seconds while competing with 3 opponents.
Made for #Minijam 62 (Theme: Colours, Limitation: All animations must use 2 frames).
Made in Godot 3.2.2
- Your slimes ("blobs") paint tiles they move over.
- Fill as much of the floor with your colour as possible.
- Having a square of four tiles filled with your colour doubles the score of those tiles. They will visibly connect.
- Destroy your opponent's colour fields by running over them.
Supported movement methods:
- WASD or Arrow Keys
- Mouse
- Gamepad
Toggle fullscreen by pressing F11 or Select on your Gamepad.
You have the following options:
- Get it from itch.io
- Get it from the GitHub release page
- Build it yourself by running
make
in this directory, assuming you have Godot 3.2 installed.
Extract the downloaded .zip somewhere to install the game. Start it by running the executable.