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Switched to GLES2 renderer
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nalquas committed Sep 9, 2020
1 parent 2a0202c commit ec47424
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion game/project.godot
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,11 @@ fullscreen={

[rendering]

quality/driver/fallback_to_gles2=true
quality/driver/driver_name="GLES2"
quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
vram_compression/import_etc=true
quality/shadows/filter_mode=0
environment/default_clear_color=Color( 0.356863, 0.431373, 0.882353, 1 )
quality/depth/hdr=false
environment/default_environment="res://default_env.tres"

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