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Simulated a 3D cube rolling on the ground to experiment with rigid body motion and the effects of ground friction, stiffness, and damping on a cube's trajectory. PDF of research paper included. From my Special Topics in Mathematical Modeling and Simulation class with Charles Peskin at NYU.

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dice-simulation

Simulated a 3D cube rolling on the ground to experiment with rigid body motion and the effects of ground friction, stiffness, and damping on a cube's trajectory. PDF of research paper included. From my Special Topics in Mathematical Modeling and Simulation class with Charles Peskin at NYU.

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Simulated a 3D cube rolling on the ground to experiment with rigid body motion and the effects of ground friction, stiffness, and damping on a cube's trajectory. PDF of research paper included. From my Special Topics in Mathematical Modeling and Simulation class with Charles Peskin at NYU.

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