PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
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Updated
Jul 10, 2024 - C++
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control
Robotics Toolbox for MATLAB
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
RAISIM, A PHYSICS ENGINE FOR ROBOTICS AND AI RESEARCH
Julia implementation of various rigid body dynamics and kinematics algorithms
A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
An AI-targeted physical simulation platform.
adam implements a collection of algorithms for calculating rigid-body dynamics in Jax, CasADi, PyTorch, and Numpy.
Add-on for Blender to connect rigid bodies via constraints in a physical plausible way. (You only need the ZIP file for installation in Blender. Click the filename and at the next page "Download", right click and "Save As" won't work!)
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
REDMAX: Efficient & Flexible Approach for Articulated Dynamics
A JNI interface to Bullet Physics and V-HACD
Software repository for estimating human dynamics
A differentiable physics engine and multibody dynamics library for control and robot learning.
3D physics engine for D
Simulation and visualization of articulated rigid body systems in Julia
Projects and Resources on Physics (Physically) based animation
A tool that translates a robot URDF description into the kindsl format that can be processed by RobCoGen.
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