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Blood: Reset player sfx velocity on spawn/teleport/ror transition, and refactor sfxUpdate3DSounds() #956

Blood: Reset player sfx velocity on spawn/teleport/ror transition, and refactor sfxUpdate3DSounds()

Blood: Reset player sfx velocity on spawn/teleport/ror transition, and refactor sfxUpdate3DSounds() #956

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1 warning

Linux GCC SDL 1.2

succeeded Dec 17, 2024 in 3m 56s