Blood: Reset player sfx velocity on spawn/teleport/ror transition, and refactor sfxUpdate3DSounds() #956
Job | Run time |
---|---|
11m 21s | |
9m 34s | |
9m 44s | |
5m 4s | |
3m 56s | |
6m 11s | |
5m 30s | |
5m 55s | |
3m 21s | |
1h 0m 36s |
Job | Run time |
---|---|
11m 21s | |
9m 34s | |
9m 44s | |
5m 4s | |
3m 56s | |
6m 11s | |
5m 30s | |
5m 55s | |
3m 21s | |
1h 0m 36s |