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Nodes
Bawli1999 edited this page Sep 18, 2020
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Olive's effects are primarily written in the GLSL 1.50 Shader language and come in nodes. It is possible to mix nodes to make a desired effect (bloom, for example).
Category | Node | Notes |
---|---|---|
Blend | Alpha Over | Inputs a blend over base
|
Block | Clip | |
Gap | ||
Blur | Blur | User can select between box and Gaussian blur |
Distort | Transform | |
Generator | Solid | Adds a solid color |
Input | Audio Input | |
Time | ||
Video Input | ||
Math | Math | |
Trigonometry | ||
Output | Track | |
Viewer | ||
Stylize | Drop Shadow | |
Stroke | ||
Transition | Cross Dissolve | |
Dip To Black |
Node | Notes |
---|---|
Pan | Used to pan the audio from left and right channels, with -100% being hard left, 100% being hard right. |
Volume | Adjusts the quietness or loudness of audio strips. |
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