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jstzwj edited this page May 20, 2022 · 1 revision

News

2021-12-04

What is new in Ray-MMD 2.0!!!

Better DOF! Hex and Circle DOF Support.

SSAO to HBAO.

Contact Shadow.

Better Shadow!

2018-03-13

Release 1.5.2

Fix issue #61 : character set 'gbk' are incompatible with the MMD

2018-01-28

Release 1.5.1 Extension

  • ColorGrading - v1.0.0 (zip) (updated: 2. Dec 2017, [Github])
  • FilmGrain - v1.0.0 (zip) (updated: 2. Dec 2017, [Github])
  • FXAA - v1.0.0 (zip) (updated: 2. Dec 2017, [Github])
  • LightBloom - v1.1.1 (zip) (updated: 2. Dec 2017, [Github])
  • SMAA - v1.0.0 (zip) (updated: 2. Dec 2017, [Github])
  • Spectrum - v1.4.0 (zip) (updated: 20. Dec 2017, [Github])
  • StereoImage - v1.0.0 (zip) (updated: 2. Dec 2017, [Github])
  • Latest changes - Major allocator changes:

Fix bugs about SSR and anisotropic material

Shadow Improvement

2017-04-26

Release 1.3.0

2017-03-09

Release 1.2.0v2

2017-01-24

Release 1.2.0

Added SMAA anti-aliasing

Added SSDO, now only the main light source works

Added skybox_blur.fx, used to blur the Sky Sphere background

Added ColorTemperature for WhiteBalance

Added ShadingMaterialID to simulate more fabric

Added Tutorial Tutorial/06-Fake Transmittance

Added self-glow support for PNG mapping

Added vertical flip to Skybox

Added ColorBalance to Skybox

Improved LEDs

Improved CMFT's filtering tool

Improved GbufferFillter to reduce jaggies from some hair

Improved SSSS calculation

Improved the appearance of white edges near SSAO

Improved white edges near main light source shadows

Fix a bug in the calculation of IBL specular for some models

Fixed a bug in the calculation of specular for pure black objects

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