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about sinbo .01 written by stateq2 I am a novice programmer, and this is my very first SDL game (not nearly a game.....yet). So if the code looks like a n00b wrote it, that's because a n00b DID write it. I need help w/ it, and this release is just to put it on the net so i can get some help, like how to control the framerate (cause the ball moves at warp speed). ######### CONTACT ######### if you have ANY suggestions or help, email me at: stateq2@linuxwaves.com or stateq2@lycos.com credit goes to the ebook "Programming Linux Games", by Loki Software, Inc. with John R. Hall, for getting me started w/ SDL. www.nostarch.com Sinbo is released under the GPL. bla bla bla bla To see the license, read the file named "COPYING" in sinbo's root directory. ################# compiling ################# To compile, you need SDL and SDL_image installed. www.libsdl.com use a terminal to go into sinbo's root directory, and type: gcc -o sinbo sinbo.c physics.c -lSDL_image `sdl-config --cflags --libs` ################# running ################# in the root dir, type ./sinbo for more options, type ./sinbo --help ################# controls ################# Use your mouse to move the paddle. To exit, press "Esc" or "q"
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my first attempt at making a game...from around 2003
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