-
Notifications
You must be signed in to change notification settings - Fork 4
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
40c0d4b
commit 926c3f0
Showing
9 changed files
with
44 additions
and
34 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
5 changes: 3 additions & 2 deletions
5
Skills/+1dand-1d/index.md → Introduction/Playing/+1d/index.md
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,7 @@ | ||
--- | ||
title: Subskills | ||
parent: Skills | ||
nav_order: 3 | ||
nav_order: 2 | ||
--- | ||
|
||
# Subskills | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
--- | ||
title: Great Weapon | ||
parent: Fighting Styles | ||
grand_parent: Talents | ||
--- | ||
|
||
# Great Weapon Fighting Style | ||
|
||
## Style | ||
|
||
<div style="margin-top:-10px;"></div> | ||
|
||
#### **Cost:** 5 Character Points | ||
You are skilled at putting the weight of a weapon to your advantage. While you are wielding a melee weapon with the two-handed property with which you are proficient, you gain the following benefit: | ||
* When you make a melee attack and the attack roll hits both the target's strength and dexterity defences, then the target suffers damage as normal and is shoved as per the [Shove](https://stormchaserroleplaying.com/stormchaserRPG/Combat/Melee/Shove/) action. | ||
* Grasping a two-handed weapon you are wielding in only one hand with your other hand is a free action. | ||
|
||
## Mastery | ||
|
||
<div style="margin-top:-10px;"></div> | ||
|
||
#### **Cost:** 10 Character Points<br>**Prerequisite:** Great Weapon Fighting Style | ||
You've mastered putting the weight of a weapon to your advantage, letting its momentum empower your strikes. While you are wielding a melee weapon with the two-handed property with which you are proficient, you gain the following benefits: | ||
* On your turn, when you score a critical hit, or reduce a creature to 0 hit points with a melee weapon, you have +1d on your next melee weapon attack. | ||
* ~~When you miss with a melee weapon attack, you can use your bonus action to repeat the attack against the same target. Any modifications to the original attack roll, such as advantage, disadvantage, or without your proficiency bonus, also affect this attack roll. On a hit, this attack deals bludgeoning damage equal to your Strength modifier.~~ Rework to apply shock damage on miss? | ||
* Before you make a melee weapon attack, you can choose to suffer -1d. If the attack hits, your weapon dice deal maximum damage. | ||
* While wielding the weapon in two hands, you have +1d to avoid being disarmed. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters