Miami InSAR time-series software in Python
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Updated
Dec 23, 2024 - Python
Miami InSAR time-series software in Python
🐬🐟 ↶Mesh Deformation / Bending / Following on a Curve
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
Unreal Engine 4 Runtimes for Creature, the 2D Skeletal + Mesh Animation Tool
LiCSBAS: InSAR time series analysis package using LiCSAR products
Code for "Deforming Radiance Fields with Cages", ECCV 2022.
A 2D Deformable body simulation in Unity using FEM
Surface manipulation and mesh morphing library
MIAmi Phase Linking in PYthon
Project Page of Combining 3D Morphable Models: A Large scale Face-and-Head Model - [CVPR 2019]
DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates
Fine Resolution InSAR With Generalized Eigenvectors (FRInGE)
InSAR phase linking library for creating surface displacement maps using persistent scatterer (PS) and distributed scatterer (DS) processing
A Python wrapper for solid Earth tides
SAR/InSAR/PSInSAR/SBAS processing tools
An exploration in Deforming GCode
MotionBuilder Extensions Pack
Objet Bruité Non Identifié - Unity displacement shader
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