Advanced high performance Java event system
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Updated
Aug 18, 2024 - Java
Advanced high performance Java event system
Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.
Rustato: A powerful, thread-safe global state management library for Rust applications, offering type-safe, reactive state handling with an easy-to-use macro-based API.
Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects
Event creation, calling, and listening made easy!
API documentation for MakePlans
High-performance, simple-structured event system with Dependency injection
Spark Game Core is all in one tool to start your game. Core contains pool System, UI manager, camera system, visual event system, sound manager and light manager.
A simple event system for Unity + C#
Loosely coupled internal event system plugin for the Unreal Engine.
Thread-safe generic event library for C++ (17+)
non gc game event broadcast system for unity.
Unreal Engine plugin that contains a global and object based event and variable system using gameplay tags
A simple playground for myself to demonstrate some game development technologies and tests.
This project showcases a full duplex communication between two AVR16EB32 Curiosity Nano boards through FSK data modulation and demodulation techniques implemented using timer peripherals.
This project showcases the advantages of the Analog-to-Digital Converter (ADC) with Programmable Gain Amplifier (PGA) and Burst Accumulation mode.
three.js interaction toolkit, help you built an interaction event-system for three.js, binding interaction event like browser-dom
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